Source: Google - the internet.

An active ‘Hazard’ “power-up.”
  • Invert the direction of the player movement.
  • Increase the fire rate between the shots so that the player will not be able to shoot as often.

Picture from the mighty Internet - Original source: Unknown..’
  • Cleaning up unnecessary code and comments - Pretty self-explanatory, but I will also be checking for any unnecessary empty(blank) lines and lousy formatting, as well as any unused namespaces.
  • Removing hardcoded values - These values will be replaced…

The demonstration of the Ammo count on the UI.

  • Check for the ‘SHIFT’ key being pressed in the…

Matej Marek

Aspiring and eager beginner Unity developer

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